That said for a couple of weeks back in September 1944, it was rather backed up with traffic. It has its moments, but it's far from hellish. Odd then, that the road referred to in the title of this latest game, today largely part of the A50 from Eindhoven to just west of Arnhem, is given such a bad rap. Not as well administered as your high-end German autobahn, but definitely a damn sight more pleasurable to navigate than a motorway here in England. We'll finish off this analogy by simply stating Brothers in Arms is Marmite, while Call of Duty is Nutella.Īctually, the typical Dutch snelweg is a pleasure to drive along. Or even just go back to the nostalgic days of chunky Medal of Honor peanut butter, or the jammy texture of Return to Castle Wolfenstein. It just leaves me bitter when I could be enjoying the sweeter taste of Call of Duty. Either way, it's got that beefy taste that I don't want in my gaming spread. It does seem to be one of those games that tastes of Marmite. Yet they're so, so, so much more fun than Brothers in Arms and it's brethren. However, aren't games like Call of Duty just as arbitrary, just in different ways? I mean, they're intensely funnelled, linear shooters that don't make their own nailed-on "you must do this" mechanics as blatantly signposted. I just think it's all a bit forced, a bit, as I said, arbitrary. I get bored of whittling down a 'scare-o-metre' over some Nazi's head, before walking round the side and shooting him.
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I get bored hiding behind cover for arbitrary reasons.
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I should like them, ignoring any ingrained hatred of the constant stream of World War II games that have been piled on top of me over the years. I Don't Know what it is about them, but I just can't get on with the Brothers in Arms games.